Go ahead to prepare for choosing your corruptions. Dead healers means more players might die. Call out if, when, and where you want it if there isn’t a clear instance where the Sniper already knows to use it, like during burn phases. Here is a detailed Corruption Vendor Rotation Spreadsheet for you all. If you’re using Endless Offensive, you should use the Critical Adrenal since the Triage Adrenal reduces your damage dealt. Make sure you don’t need Force Barrier for any mechanics when you do this and know that you have majorly messed up if you need to do this. Tanks will almost always be taking the most damage in the raid, so they’ll be most likely to benefit from having a continuous HoT and extra healing from the bonus half ticks. Unless there is frequent AoE damage, it is unlikely that it will be able to heal all four times before the ability comes off cooldown, which makes this ability’s interaction with the Force Bending proc a great example of why it’s important to know how much damage is going out at any given time throughout the course of each fight since the Force Bending proc doesn’t actually increase your healing done. The only real benefit that the Triage Adrenal provides is a bit more consistency and reliability. Try to minimally disrupt the other person’s rotation since it will interrupt their cast and communicate with them beforehand if there’s time. Endonae has now covered everything about the Sorcerers and Sages in SWTOR 6.0 PvE-wise. This set is the strongest of the 3, but it is more difficult to use and doesn’t work very well on certain fights. In addition, if you need to use Consuming Darkness and have no Force Surge stacks but do have the Reverse Corruptions stack, you can use Consuming Darkness and will not get a stack of Weary and Reverse Corruptions will be removed instead. Press J to jump to the feed. Since it can lower the cooldown of your offensive cooldowns, it’s important to use Polarity Shift and then use Recklessness or your healing adrenal since the cooldowns will be shorter and in the case of the healing adrenal, you’ll get more buffed heals off. They get to provide stronger bubbles that can be applied more frequently for cheaper. Penetrating Darkness – Increases the critical chance of Dark Heal by 10%. The bubble itself can last up to 30 seconds. Log In Sign Up. The reason that adds generally attack healers first is because healers generate a smaller amount of threat on every enemy in the fight while DPS and Tanks generate threat that is usually equal to the amount of damage they deal only to enemies that they deal damage to, so when adds spawn, healers are the only ones that have generated any threat on them initially, and they won’t change aggro unless someone else has higher threat. Please note that some direct heal abilities do tick more than once; Roaming Mend and Innervate will consume a stack each time they heal that target. You should also be mindful of when this and other raid buffs are active and consider if you would like your healing cooldowns to be active at the same time so you’ll either have a shorter period of more significantly increased healing or a longer period where your buffs are stretched out. Corruption is one of the biggest global issues, ahead of extreme poverty, unemployment, the rising cost of food and energy, climate change, and terrorism. Innervate has 1 proc associated with it: Roaming Mend is one of your strongest heals. The biggest challenge with sustained off-DPS for sorc healers is making sure that you have enough Force for when you need to return to healing since you can’t refill your resource instantly like mercs and ops can. Defense/resist chance determines whether or not you completely avoid the attack, so none of your other damage reduction matters if you defend or resist the attack. Posted By: Kaylee Brewster Posted date: December 08, 2020. In order to maximize the Force refund from refreshing it and the extra half ticks of Resurgence from healing that target with another ability, it’s generally best to maintain Resurgence on both tanks, alternating which one you refresh it on each time. At first glance, it may seem like this set turns sorc healing into easy mode thanks to the more frequent smart heals, but you have a few more things to juggle, to the extent that this set would be quite difficult to use if it weren’t for the smart healing. Shifting Silhouette should not be used at the same time as other defensive cooldowns since the effects do not synergize very well. This guide has been written by Azortharion, a theorycrafter of all things Hunter-related for many years. Unnatural Preservation + Unnatural Vigor. Sorc healers also have a unique capacity to do a fair bit of their damage while simultaneously healing thanks to the Storm’s Succor tactical and Lightning Barrier. i dont disagree with the rotation of corruption stuff, i disagree with them being in the game straight away at the vendor when people need to catch up… and this comes from understanding what peoples problem are with the catch up. Hi all. I’ve had an amazing time over the years and can’t wait to see what’s in store for the years to come. Tanks still tend to take a lot of damage in these sorts of fights but require more dedicated healing while non-tanks can be safely left alone for a short while. It is off the GCD though, so you can pop it once for just a moment to get the single stack of Enduring Bastion which is nice in burn phases. My relics also have critical augments. The average cost per GCD of each set of 4 Volt Rushes ends up being 22.5, which is cheaper than even your Static Barrier, so you end up being able to go much longer before having to worry about managing your Force than you do when using the regular set bonuses. This set bonus should only be used with the Storm’s Succor tactical item. In general, if you feel like Volt Rush is not healing the person you want to heal or you’re having to spend too much time trying to make sure it heals that person, don’t use Endless Offensive and Storm’s Succor. As with all channeled abilities, critical chance is assessed at every tick such that each tick has an individual chance to crit, however procs and other things that appear in your buff bar will not be consumed until the channel ends and such procs apply their effects to the entire channel (provided the timer lasts that long). Gold 300 augments (Superior [type] Augment 77 + Augmentation Kit 11). How much it absorbs is dependent on how long you channel it for. Reverse Corruptions proc component – When you use Consuming Darkness with a Force Surge proc, you’ll get another proc called Reverse Corruptions that increases your Force regeneration rate by 2 for 10 seconds. I do not have a full set of 286 augs, so your values will probably look slightly different. If you’re really low on Force and have Recklessness available, you can also use it to gain a ton of Force if there isn’t too much healing needed at the moment by doing the following series of abilities: Increases Force and Tech Power or Critical Rating for 15 seconds, 3 min cooldown. Reverse Corruptions passive component – This allows you to reverse the Weary debuff effect and prevents you from getting Weary in the first place. Unfortunately, while you are channeling this ability, you cannot do anything either, unless you have the set bonus that will drop in NiM Dxun, meaning that it should only be channeled for as long as it needs to be and it doesn’t get used on most fights. This is your mez, a CC ability that breaks on damage. When Consuming Darkness is activated while you have a stack of Force Surge, you gain an additional 5 Force and the number of stacks of Weary that you have is reduced by 1. If you have Biochem, you should put a reusable stim of both accuracy and mastery and put them both on your bar and switch them out between phases as needed. This ability will heal four times (or five with the tactical item) and has a noticeable travel time especially if you’re thinking about how long it takes from activation to healing the fourth time and the heal is not granted until the ability arrives at the target. If the damage is untyped, Force Barrier will not do anything and neither will any other defensive cooldown in the game, so it’s mainly an emergency button. Critical gets the rest – I’m currently at 45.49% critical chance with 3,294 critical rating from 5 critical enhancements and 9 critical augments. Your stats need to be different depending on whether or not you use the Endless Offensive set bonus because if Volt Rush misses, you don’t heal anyone with that GCD, so you need to make sure you have 110% accuracy to ensure this doesn’t happen. DPS abilities also have a chance to miss, so if you do not think you will utilize your healing stats or if a fight is also light on healing, you should put on some accuracy gear or at least an accuracy stim. It shouldn’t come up, but if you’re healing properly, you shouldn’t ever have 3 charges of Volt Rush, no Energized statcks, and Force Speed recently put on cooldown. Due to the significant travel time, you cannot heal multiple people off of a single tick of AoE damage. This is important because it grants you Force Surge procs which you need for Consuming Darkness/Force management. Orthane-stormrage (Orthane) 9 June 2020 19:16 #1. Tell your group that they should mark themselves when they die so their corpse is easier to locate. You should still have a relatively good idea of who you’ll be healing with Volt Rush though or at least know that it will be healing someone that needs healing when you use it. You really don’t want to spend too much time trying to figure out where the player is with low health. Remember that you can only hold 3 charges at once, so you need to make sure that you either use it only when you have 0 or 1 charges remaining. I’m not going to get into which specific versions of enhancements and such to use. Unless the debuff is going out to a ton of people at the same time, you and your co-healer are responsible for cleansing. You have many abilities at your disposal and a lot of choice based on which ones are best. Mastery and Power are capped, so we use the Proficient Stim for the small amount of critical rating it provides. Corruption Sorcerers can quickly navigate the battlefield with extreme precision thanks to Phase Walk and Force Speed, and they don’t have to give up a GCD to activate one of their movement abilities either, which allows them to continue healing while moving. We define corruption as the abuse of entrusted power for private gain. Hey guys, Tiraffe here with a brief guide regarding corruption, corrupted gear and how to take advantage of it in 8.3 PvP, now that a bunch of tuning regarding corruption has recently passed (and hopefully I don’t have to update this). With all of this considered, here is the single-target healing priority that will provide us with the highest HPS: As we can see, Dark Heal is an incredible target for Force Bending, even without the Dark Concentration proc, on paper. ... Job rotation (wherever possible), again for those in key positions of trust. It will let you survive pretty much anything that doesn’t break the fight. Since that will be a single-target heal, you’d be better off just using your Force Bending proc on buffing that heal instead. The causes and dynamics of corruption are what programmers Once you get down to about 100 Force, you need to keep the proc active at all times, meaning you have to use it about once every 10 seconds. The DPS abilities are also a bit more expensive than your healing abilities, so it’s helpful to maintain the Reverse Corruptions proc as much as possible while DPSing. This allows me to switch to the DPS specs with minimal gear switching and works for all of the healer set bonuses. Written by Dark. When someone dies, this needs to be done as your next ability unless someone else will die if you don’t heal them. You’ll have a greatly increased chance of triggering the Resurgence ticks by making sure the tanks are affected by Revivification. In practice, you just end up using Consuming Darkness every so often with Force Surge stacks. Once they accept the revive, if you have another GCD to spare, you should also buff them (Mark of Power) so they can get back to what they were doing at full power as fast as possible. I would assume crit for augments down the road? Unless you get hit by a one-shot mechanic (which you shouldn’t), you should never let yourself die while your Medpac is still available and you. They are not worth the credits and in my personal opinion, BioWare should not have released them at all. When you have all your damage reduction active, you can get up to 62.77% damage reduction, meaning you can get over double the ticks out of a single Lightning Barrier and that can increase depending on the damage type and your other utilities. Static Barrier is instant and is your strongest and cheapest single-target heal by far. The rotation lasts for 10 second if you weave it perfectly. Make sure you already used your Force Bending proc on another ability and are out of Force Surge statcks as well if you’re using one of the charges on Innervate. This means that if you’re not using it for damage reduction, you should try to use this ability on cooldown if you can benefit from the full heal. Sub-level 75 content: Sha’Tek Relic Ephemeral Mending and Sha’Tek Relic of Devastating Vengeance (you can also use the Relic of the Primeval Fatesealer instead of Ephemeral Mending, but clicky relics are gross IMO). A person with a bubble effectively has more health than their current health bar indicates and the bubble’s health will be lowered before your health is lowered. Remember that you should be doing some sort of ability at all times, so if you aren’t healing, you should be DPSing. Periodic healing (HoT ticks) like from the Ephemeral Mending relic, Revivification, and Resurgence will not reduce the number of stacks of Sustaining Darkness, and neither does Renewal because it is the sum of the remaining HoT ticks. Endonae has mained a Sith Sorcerer continuously since release. Gearing is different when using the Endless Offensive set bonus instead of the other two. This is the famed sorc pull! Since this proc has the exact same effect as Recklessness, you won’t get any benefit from having Dark Heal consume a charge of Recklessness and the Force Bending proc at the same time, and also since they’re the exact same effect, Recklessness should never be used with Dark Heal. That tactical item requires that players need to remain inside the healing circle for the full duration of the HoT, so if there’s a lot of movement in the fight, you’re better off just sticking with the One for All Roaming mend tactical instead. This tactical item should be used when you have a lot of time to off-DPS. Twisted Force – Roaming Mend grants Resistance to the targets it heals for 45 seconds. This is your cleanse ability. Unlimited Power will provide a 10% heal to the entire raid and also increase Mastery by about the same amount as the Adrenal for 10 seconds. When we factor in the average healing provided by Force Bending (5,032) and add that to Resurgence, meaning that in actuality, Resurgence heals for 18,871 on average. You will not receive this proc if you have any stacks of Weary. Basically, the purpose of the Force Bending proc is to enable you to use it on cooldown to its full effect and make it not only viable but one of your best abilities for single-target burst healing. With the Force Bending proc, it will jump to each player and heal them immediately instead of waiting for them to take damage. On some fights, it has the potential to be a massive DPS increase and this applies to you as a healer as well. You may find it useful to also have an accuracy earpiece with a pair of accuracy implants, among the 3 you’ll need 1 to have an accuracy augment and 2 to have critical augments. Of trust when the channel for augments down the road die so corpse... 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